Datoteka:Mug and Torus morph.gif

Mug_and_Torus_morph.gif(240 × 240 piksela, veličina datoteke/fajla: 497 kB, MIME tip: image/gif, stalno iznova, 58 sličica, 12 s)

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Opis izmjene

Opis
English: A coffee mug morphing into a torus, a popular example in topology.
Türkçe: Bir kahve bardağının simide sürekli deformasyonunu gösteren bir homeomorfizma animasyonu.
 
Ova je slika napravljena programom Persistence of Vision.
Izvor Vlastito djelo
Autor Lucas Vieira
Ostale verzije
File:Mug and Torus morph frame.png
single frame suitable for thumbnail purposes

Wikipedia

 Ovo je izabrana slika na Wikipediji na jeziku: engleski (Featured pictures) i smatra se jednom od najboljih slika.
 Ovo je izabrana slika na Wikipediji na jeziku: turski (Seçkin resimler) i smatra se jednom od najboljih slika.

Ako smatrate da bi ova datoteka trebala biti izabrana također i na Zajedničkome poslužitelju, slobodno ju predložite.
Ako posjedujete fotografiju slične kvalitete koju ste voljni objaviti pod prikladnom licencijom, svakako ju postavite, propisno označite i predložite.

POV-Ray source code

/* 
Torus to mug morphing animation, by Lucas Vieira - January 17, 2007 - Coded in: POV-Ray 3.6
License: Public Domain

Info
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Author user page: http://en.wikipedia.org/wiki/User:LucasVB
The final animation at Wikimedia Commons: [[:File:Mug_and_Torus_morph.gif]]


Notes
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Several modifications were done for each part of the animation and I didn't keep them all here.
So if you wish to reproduce the animation, you'll have to play with this code quite a bit. :)

*/


background { color rgb 1 }

global_settings { assumed_gamma 1.5 }

camera {
	orthographic
	location <0,4,-5>*0.8
	look_at <0,0,0>
	//rotate -45*y
}

#declare dist = 0.2;
light_source {
	<0,0,0>, 1
	//translate <-3,5,-5>*1
	translate 5*y
	translate -5*z
	translate 2*x
}


#declare a = 1;

// Cylinders for the mug shape
#declare C_a = function { pow(x / a,2) + pow(z / a,2)-1.5 }
#declare C_b = function { pow(x / a,2) + pow(z / a,2)-1.2 }
#declare B_b = function { (y+1.3) }


// Torus (handle and the morphing target)
#declare R = 1; #declare r = 0.22;
#declare T_a = function { pow(R - sqrt(pow(x,2) + pow(y,2)),2) + pow(z,2) - pow(r,2) }
#declare R2 = 1; #declare r2 = 0.5;
#declare T_b = function { pow(R2 - sqrt(pow(x,2) + pow(y,2)),2) + pow(z,2) - pow(r2,2) }

// Hollow mug (concave)
#declare Mug = function { min(min(max(C_a(x,y,z),B_b(x,y,z)),max(C_a(x,y,z),-C_b(x,y,z))),max(T_a(x-1,y,z),-C_a(x,y,z))) }

// Solid mug (cylinder with handle, convex)
#declare Mug2 = function { min(C_a(x,y,z),max(T_a(x-1,y,z),-C_a(x,y,z))) }


#declare c = 0.5;

// Linear to smooth interpolation
#declare Int = pow(sin(clock*pi/2),2);


// Functions for the mug parts, left as backups.
// max(C_a(x,y,z),B_b(x,y,z)) bottom
// max(C_a(x,y,z),-C_b(x,y,z)) sides
// min(max(C_a(x,y,z),B_b(x,y,z)),max(C_a(x,y,z),-C_b(x,y,z))) bottom+sides
// max(T_a(x-1,y,z),-C_a(x,y,z)) handle
// min(min(max(C_a(x,y,z),B_b(x,y,z)),max(C_a(x,y,z),-C_b(x,y,z))),max(T_a(x-1,y,z),-C_a(x,y,z))) full mug
  	

// Render as isosurface or CSG.
// Isosurface is used in the transitional states.
#declare RenderIsosurface = 0;
#if (RenderIsosurface)
union {
	isosurface {
		function {
			// Add previously defined object functions using Int and (1-Int) as to generate the smooth transition
	    	//Mug2(x,y,z)*(1-Int) +
			Mug(x,y,z)
			//T_b(x-1,y,z)*Int
		}
	  	contained_by { box { -<3,1.5,3>, <3,1.5,3> } }
		accuracy 0.001
		max_gradient 5 // 10
		//rotate -90*x
	}
	cylinder {
		<0,-1.3+Int*2.8,0>, <0,-1.5,0>, sqrt(1.5)
	}
	pigment {
  		color rgb <0.6,0.8,1> transmit 0.1
	}
	finish {
		specular 0.5
		roughness 0.01
		ambient 0.2
	}
}
#else
union {
	difference {
		cylinder {
			-1.5*y, 1.5*y, sqrt(1.5)
		}
		cylinder {
			-2*y, 2*y, sqrt(1.2)
		}
	}
	difference {
		torus {
			R, r
			rotate 90*x
			translate x
		}
		cylinder {
			-1.5*y, 1.5*y, sqrt(1.5)
		}
	}
	cylinder {
		<0,0-0.25+Int*(1.5+0.25),0>, <0,-1.5,0>, sqrt(1.5)
	}
	pigment {
  		color rgb <0.6,0.8,1> transmit 0.1
	}
	finish {
		specular 0.5
		roughness 0.01
		ambient 0.2
	}
}
#end

/* END OF FILE */

Updated January 12, 2007

  1. New colors: blue hue, brighter, softer shadows
  2. Changed light angle
  3. Non-linear interpolation: looks smoother and less boring
  4. Faster frame rate
  5. Cropped to relevant area
  6. Overall, smaller size for a better-looking image.

Updated January 20, 2007

  1. Removed dithering. Image now has visible color bands, but at least thumbnails won't look excessively grainy.

Updated March 1, 2007

  1. More saturation of colors

Licenciranje

Public domain Ja, vlasnik autorskog prava ovog djela, objavljujem ovaj rad u javno vlasništvo. Ovo se primjenjuje u cijelom svijetu.
U nekim državama ovo zakonski nije moguće; u tom slučaju:
Ja dopuštam svima pravo korištenja ovog rada u bilo koju svrhu, bez ikakvih uslova, osim ako su takvi uslovi zakonski neophodni.

Opisi

Dodajte objašnjenje u jednom redu što predstavlja ova datoteka
A coffee mug turning into a torus, a popular example in topology.

Predmeti pokazani na ovoj datoteci

prikazuje

Ovo svojstvo ima vrijednost, ali nije poznato

skraćeno ime autora Srpski (transliteracija): Lucas Vieira
Vikimedija Srpski (transliteracija): LucasVB

izvor datoteke Srpski (transliteracija)

sopstveno delo Srpski (transliteracija)

Historija datoteke

Kliknite na datum/vrijeme da biste vidjeli tadašnju verziju datoteke.

Datum/vrijemeMinijaturaDimenzijeKorisnikKomentar
aktualna02:56, 2 mart 2007Minijatura verzije (02:56, 2 mart 2007)240 × 240 (497 kB)LucasVBback to old cropping - looks a lot better
02:49, 2 mart 2007Minijatura verzije (02:49, 2 mart 2007)189 × 240 (477 kB)LucasVBmore saturation of colors
10:30, 20 januar 2007Minijatura verzije (10:30, 20 januar 2007)240 × 240 (465 kB)LucasVBRemoved dithering since it was causing excessive grainy-ness in thumbnails. Image now has color bands, but at least thumbnails won't look bad.
07:49, 12 januar 2007Minijatura verzije (07:49, 12 januar 2007)240 × 240 (497 kB)LucasVBBetter version -- bright color+softer shadows+color=blue instead of an ugly yellowish-brown --- non-linear interpolation (looks a lot smoother) --- cropped to relevant area -- all in all, looks better and the file is a hundred kilobytes smaller :)
08:02, 2 oktobar 2006Minijatura verzije (08:02, 2 oktobar 2006)320 × 240 (554 kB)LucasVBA coffee w:mug morphing into a w:torus.

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